Photorealistic image of a human skull positioned on a forest floor near a golden path with the text 'This place is place ith deth' written on it, taken from a low camera angle with surrounding green plants and tall trees in the background.
A majestic lone wolf sitting attentively under a large glowing full moon, bathed in silver moonlight with stars twinkling in the night sky.
Sinister necromancer with glowing eyes in a dark dungeon, surrounded by skulls and skeletons, performing a dark ritual with magical energy swirling around.
A terrifying giant spider with thick fur and glowing red eyes in a dark, web-covered cave surrounded by bones and an eerie atmosphere.
A dark imposing demon king seated on an obsidian throne in a gothic hall surrounded by hellfire and dim red lighting.
An ancient underground tomb featuring a grand burning sarcophagus adorned with skull motifs, surrounded by scattered relics, skulls, and ancient frescoed walls under dim, mystical lighting.
Monumental stone statues of ancient sorcerers and enchantresses with flowing robes and raised staffs, standing solemnly amidst a mystical, rocky landscape.
Silhouette of a muscular warrior standing by a river at sunset with a large glowing sun, mountains, and dramatic clouds in the background.

Empfohlene Negative Prompts

blurry, deformed, low quality, boring

Empfohlene Parameter

samplers

DDPM, Euler, DPM++ 3M SDE

steps

10 - 17

cfg

1 - 4

clip skip

2

resolution

720x1280

vae

sdxl_vae, sdxl_vae.safetensors

other models

aidmaFluxStyleXL-v0.2 (6c2a2b2c3859), aidma-Image Upgrader-v0.1 (e4be4bfcf4dc), aidmaPsychadelicChaosWorldMorphXL-V0.1 (34060ea154a9)

Empfohlene Hires (Hochauflösungs-) Parameter

upscaler

SwinIR 4x, SwinIR_4x

upscale

1.5 - 4

steps

14 - 15

denoising strength

0.16

Tipps

For people and faces, avoid DDPM sampler; use DPM++ 3M SDE or Euler instead.

Experiment with Lora weights, they can be gamechanging in this model.

Lower CFG scale (1-1.8) tends to produce more realistic images.

Versions-Highlights

if you see when V0.5 was released, you can imagine how hard it was for me to create a better version that is really better in all areas.

This is the result of probably 100 different versions.

  • more Details

  • better colors at low cfg

  • better faces (and more variance) (not perfect)
    For people and faces, you should not use DDPM. Use DPM++ 3M SDE or Euler

Ersteller-Sponsoren

for whatever reason you want to show me appreciation, you can: ❤️Ko-Fi❤️

Hello ♥

for whatever reason you want to show me appreciation, you can: ❤️Ko-Fi❤️

Special Thanks to

badassdragoon2 georgebanjog Mr_fries1111 barytdruck124

Please take a look at their amazing work!

Update v1.0:

if you see when V0.5 was released, you can imagine how hard it was for me to create a better version that is really better in all areas.

This is the result of probably 100 different versions.

  • more Details

  • better colors at low cfg

  • better faces (and more variance) (not perfect)
    For people and faces, you should not use DDPM. Use DPM++ 3M SDE or Euler

Update v0.5:

Small improvements

- better skin, teeth and eyes in humans

- more details

I am still working on the following improvements

- deformed faces / displaced eyes

- faces from a distance

- xxx

Update v0.3:

It's just a small update to fix some issues from v0.1.

It doesn't change every subject, but some improve.

I haven't had a picture in about 1000 pictures where v0.3 wasn't better, so the upgrade is definitely worth it.

I can notice the following improvements:

  • a bit sharper

  • more realistic

  • a bit more creative

  • a bit more possibilities to get nicer hands/faces on full body photos

________________________________________________________________________________

This is a merge of the following Models:

Boltning

JuggernautXL

WILDCARD Lightning

Recommended Settings:

Sampling Method: DDPM (my absolute favorite), Euler, DPM ++ 3M SDE

Sampling Steps: 10 (more very rarely make a difference.)

CFG Scale: 1-4 (lower, more realistic, i prefer 1-1.8)

Upscaler: SwinIR _4x (this is my all time favorite)

(Hires steps: 15; Denoise: 0.28, upscale by 1.5 - 4 (depends on your GPU))

📌 USE sdxl_vae

All Images generated in SD Forge with Nvidia RTX 4090

Please test other Settings and share with the communty, so i will learn about the Settings and can optimize.

Recommended Loras:

Please experiment with the weights. Loras are really gamechanging in this Model!

TESTS

Here you can find and download my tests:


Thank you so much for using this Model. Hope you are get insane results and create some BANGERZ ♥

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Modell-Details

Modelltyp

Checkpoint

Basismodell

SDXL Lightning

Modellversion

v1.0

Modell-Hash

ff0240ddf7

Diskussion

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