modelos/AbsoluteReality - v181

AbsoluteReality - v181

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7/2/2024
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12:22:35 AM
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A realistic portrait of a woman wearing detailed medieval armor with metal reflections, standing outdoors at sunset with soft bokeh background.
Portrait of a female cyborg with short blonde hair wearing detailed gold and black mechanical armor in a futuristic weapons factory setting.
A hyperrealistic crystal flower sphere with intricate filigree patterns and surreal lighting casting detailed shadows on a smooth surface.
A glass filled with water featuring delicate purple crystal flowers and ice, surrounded by smooth stones under soft ambient light.
Black and white photograph of a cello standing upright among ferns and old rocks in a misty, foggy pine forest with overcast, flat lighting.
Smiling business woman wearing a grey pencil skirt and matching blazer with a white shirt and striped tie, standing in front of an office background.
Close-up portrait of a young woman with long ginger hair and blue eyes wearing a cotton boho dress at the beach with sea in the background.
Young woman dressed as a nun sitting in a church pew wearing a black veil and a white collar, with a cross necklace, in front of stained glass windows.
Young brunette woman dressed as a nun in a black off-shoulder veil and robe, wearing a cross necklace inside a church with stained glass windows.
Middle-aged busty woman in 1800s French village attire with a blue cloak and rustic background.
AI generated image of a blonde woman smiling and wearing a grey sweater with a colorful emblem.
A fantasy tree house nestled in a mystical forest, created using stable diffusion AI image generation.

Prompts Negativos Recomendados

BadDream,UnrealisticDream

BadDream

ParĂąmetros Recomendados

samplers

DPM++ 2M SDE Karras, DPM++ SDE Karras

steps

20 - 35

cfg

4.5 - 9

clip skip

2

resolution

512x832, 512x640, 512x683, 512x704, 512x768

other models

AbsoluteReality_1.8.1_pruned (463d6a9fe8), lucy_offset, more_details, dragonborn_offset, menpo_offset, Niji

Parùmetros Recomendados para Alta Resolução

upscaler

8x_NMKD-Superscale_150000_G

upscale

1.8 - 2.65

steps

15 - 20

denoising strength

0.4 - 0.5

Dicas

Add ISO noise to make the image look more realistic.

Use eye colors, hairstyles, hair color, ethnicity in prompts to condition faces.

Use simple prompts to avoid CLIP bleeding.

Use ADetailer to enhance faces.

Avoid using FastNegative or EasyNegative if aiming for realism.

Destaques da VersĂŁo

Better eyes and details

Patrocinadores do Criador

Do you like what I do? Consider supporting me on Patreon đŸ…żïž or feel free to buy me a coffee ☕

AbsoluteReality

That feeling after you wake up from a dream

Add a ❀ to receive future updates. This took much time and effort, please be supportive đŸ«‚
Do you like what I do? Consider supporting me on Patreon đŸ…żïž or feel free to buy me a coffee ☕

For LCM read the version description.

Additional ecamples for V1.6: https://civitai.com/posts/353121
Additional examples for V1: https://civitai.com/posts/259634
Amazing gallery by qf22: https://civitai.com/posts/260939
Quick face alteration examples using celebrity names and mixing them: https://civitai.com/posts/274268

Available on sinkin.ai, Mage.space and many other services

Suggestions

  • Use between 4.5 and 10 CFG Scale and between 25 and 30 Steps with DPM++ SDE Karras. Worse samplers might need more steps.

  • To reproduce my results you MIGHT have to change these settings:

    • Set "Do not make DPM++ SDE deterministic across different batch sizes." (mostly for v1 examples)

    • Set the ETA Noise Seed Delta (ENSD) to 31337

    • Set CLIP Skip to 2

    • DISABLE face restore. It's terrible, never use it

  • Use simple prompts. Complex prompts might make less realistic pictures because of CLIP bleeding. More complex prompts does not mean better results. Keep it simple.

  • Use ADetailer to enhance faces. Basically every solo portrait I made uses it. You can get my settings by clicking on "copy generation data". I suggest you use denoising under 0.3 to avoid getting always the same face.

  • Use BadDream and UnrealisticDream negative embeddings (BadDream, (UnrealisticDream:1.2)). Add weight to UnrealisticDream between 1.2 and 1.5. Do not use FastNegative or EasyNegative if you aim at realism. However, they're good for artworks.

  • Use Highres.fix with the following settings: Denoising strength: 0.45, Hires steps: 20, Hires upscaler: 8x_NMKD-Superscale_150000_G and as much upscale as you can (my gpu only handles up to x1.8 at 512x768 base resolution, but you can go higher). If you don't have 8x_NMKD-Superscale_150000_G you can probably use another GAN, but it should be easy to find on Google. You can also try Latent with a denoise higher than 0.6, but the result will be harder to control.

  • Try to condition faces by prompting for eye colors, hairstyles, hair color, ethnicity and so on. Even celebrity names do work. This model is pretty good at not making a single face if you play with the context.

  • If the pic is too clean, try to add some ISO noise. Even as a post processing with external tools it will trick the brain enough to make you think "damn, this is a real photo.

  • If you feel the grounded nature of this model is limiting your imagination, try generating on DS6 and then do img2img with this one to bump up the realism.

Pruned vs full comparison (not highres fixed)


Brief story of this model

While working on DreamShaper 6 I made many other models and a crap ton of tests. Some of them were strange mixes with photorealistic models I had previously made, plus new ones and some ISO noise LoRA I made. When I tested the various release candidates of DS6 for photography prompts, this came out on top. While mostly on the losing side with regards to range, flexibility and LoRA compatibility compared to what became DS6, I noticed this was pretty good at recreating photos with very simple and minimalistic prompts. So, why not, I gave it some love and kept working on it, just in time for its initial release.

Difference with DreamShaper

Long story short, DS aims at art, this aims at realism. They might overlap a bit, but they have different objectives and different things they're good at. DreamShaper is total freedom and can basically do everything at a high level. This does about one thing and does it extremely well. This still uses DreamShaper as base, so it's capable of doing art to a lesser degree.

Anterior
Quality Embeddings For Furries - Quality ubbp
PrĂłximo
badpicture negative embedding for ChilloutMix - 75 Vector Version

Detalhes do Modelo

Tipo de modelo

Checkpoint

Modelo base

SD 1.5

VersĂŁo do modelo

v1.8.1

Hash do modelo

463d6a9fe8

Criador

DiscussĂŁo

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